I chose this project to better understand how to apply textures in Second Life.
I was previously working with textures in Photoshop and Blender. Each software uses various formats and renders objects and textures differently. By creating and applying variations, I better understand how to transpose them.
These 3D variations are available to view InWorld:
http://maps.secondlife.com/secondlife/Pharone/74/107/24
http://maps.secondlife.com/secondlife/Pharone/74/107/24

Plant 13 - Original Object and Textures

Forrest Greens, black pot, . smoothed soil

Green with white speckles, black pot, defined stones

Yellow Gradients, black pot, . smoothed soil

Red / Orange, black pot, . smoothed soil

Blue / Green, black pot, defined stones

Neon Periwinkle, grey pot. smoothed soil

Dark Grey with purple speckles. grey pot, defined stones
