Plant 13 was a skill-building side project to my work in
Media 224 - Digital Storytelling

I chose this project to better understand how to apply textures in Second Life. 
I was previously working with textures in Photoshop and Blender. Each software uses various formats and renders objects and textures differently. By creating and applying variations, I better understand how to transpose them.

These 3D variations are available to view InWorld:
http://maps.secondlife.com/secondlife/Pharone/74/107/24

Plant 13 - Original Object and Textures

Forrest Greens, black pot, . smoothed soil
Forrest Greens, black pot, . smoothed soil
Green with white speckles, black pot, defined stones
Green with white speckles, black pot, defined stones
Yellow Gradients, black pot, . smoothed soil
Yellow Gradients, black pot, . smoothed soil
Red / Orange, black pot, . smoothed soil
Red / Orange, black pot, . smoothed soil
Blue / Green, black pot, defined stones
Blue / Green, black pot, defined stones
Neon Periwinkle, grey pot. smoothed soil
Neon Periwinkle, grey pot. smoothed soil
Dark Grey with purple speckles. grey pot, defined stones
Dark Grey with purple speckles. grey pot, defined stones
Dark Grey with purple speckles, black pot, . smoothed soil
Dark Grey with purple speckles, black pot, . smoothed soil
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